decode: proto 302 · 3524 stat syncs · 1368 zone events · 1344 soldier mappings · 5.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| feather_ | 1148▼ -27 | 284 | 213 | 3 | 65 | 11 | 5.36 | 1 | 20688 |
| Kupbauelhalov (AI) | — | 59 | 40 | 0 | 4 | 16 | 0.71 | 3 | 4629 |
| xuain66208 (AI) | — | 55 | 28 | 1 | 6 | 13 | 0.79 | 1 | 4174 |
| toblarcot (AI) | — | 50 | 28 | 0 | 0 | 13 | 0.70 | 0 | 3240 |
| АнгеЛ | 804▼ -252 | 34 | 20 | 1 | 33 | 2 | 2.43 | 1 | 3190 |
| BonnGeKen (AI) | — | 40 | 20 | 0 | 0 | 13 | 0.54 | 3 | 3155 |
| Joino2202 (AI) | — | 36 | 22 | 0 | 14 | 11 | 0.72 | 1 | 3078 |
| JESTGAWER (AI) | — | 46 | 30 | 0 | 0 | 13 | 0.72 | 1 | 2805 |
| Marley84803 (AI) | — | 35 | 25 | 0 | 2 | 11 | 0.56 | 1 | 2379 |
| bearfray (AI) | — | 36 | 13 | 0 | 0 | 15 | 0.51 | 0 | 1720 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 神圣泰拉的无畏机甲 | 531▲ +131 | 221 | 81 | 4 | 0 | 8 | 3.95 | 0 | 10075 |
| Kenson95739 (AI) | — | 57 | 26 | 0 | 34 | 12 | 0.80 | 0 | 3973 |
| juirikp331 (AI) | — | 39 | 12 | 1 | 34 | 14 | 0.46 | 0 | 2978 |
| kecomzsofer (AI) | — | 49 | 21 | 0 | 4 | 14 | 0.64 | 0 | 2394 |
| fisonlandausku (AI) | — | 44 | 22 | 1 | 0 | 13 | 0.64 | 0 | 2363 |
| ptoostoctorcase (AI) | — | 40 | 25 | 0 | 0 | 11 | 0.62 | 0 | 2273 |
| BabiStieldYouO (AI) | — | 44 | 24 | 0 | 2 | 14 | 0.57 | 0 | 2238 |
| khhbortenka (AI) | — | 39 | 12 | 0 | 12 | 14 | 0.51 | 0 | 2132 |
| JeranimLeng (AI) | — | 26 | 11 | 0 | 12 | 12 | 0.38 | 0 | 1848 |
| skyr21913 (AI) | — | 31 | 24 | 0 | 0 | 8 | 0.61 | 0 | 1760 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:31 | sector_1_a | Team 1 | 4 | Kupbauelhalov |
| 14:29 | sector_2_a | Team 1 | 5 | BonnGeKen, JESTGAWER, Kupbauelhalov, xuain66208 |
| 20:42 | sector_3_a | Team 1 | 3 | BonnGeKen, Joino2202, Kupbauelhalov |
| 25:43 | sector_4_a | Team 1 | 9 | АнгеЛ, feather_, BonnGeKen, Marley84803 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.