ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-11 10:52start (UTC)
19:29length
783kills
Team 1winner

decode: proto 302 · 1950 stat syncs · 646 zone events · 805 soldier mappings · 2.49s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Sashikaize#11112▲ +1121901850119.0009820
NedFlanders#11835▼ -9099450053.4104730
AnnicuSorn (AI)381301651.5802547
PaulyDisus (AI)301202251.0702154
licitydenny149 (AI)40170270.9301924
splothachisthe (AI)35160041.4601710
sadenma11 (AI)28130041.1701629
MasterFatant (AI)29120031.6101374
KRummysStar (AI)21110050.8101144
Kent (AI)1680440.760908

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
rakkaente (AI)3921010100.6812674
twb1 (AI)392800100.7812595
LouinBoi77 (AI)2214012120.3511994
cheftid1007 (AI)23211090.5101690
ABIGINK (AI)211700110.3311630
jonachicu7821 (AI)281800110.4201504
clayering371 (AI)19160080.4001465
Nightman (AI)13902050.3901434
IDAO611 (AI)1914010100.3601424
rubheken (AI)141100100.270944

Captures

1–1 of 1 captures
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Time ZoneTeamSoldiersCredited players
10:57sector_1_aTeam 29ABIGINK, twb1, rakkaente, LouinBoi77
1–1 of 1 captures
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All decoded stats (268 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagelong_range_killspoints_capturedbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10headshotskills_by_assault_kindrifle_killssubmachine_gun_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_semiautofirst_bloodfortification_destoyedgrenade_killsinfantry_mine_killskills_by_anti_tank_kindkills_by_medic_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_saboteur_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsmelee_killssemiauto_killstank_kills_by_assault_kindtank_kills_by_tanker_kind
TOTAL125452941893610477715176345713916916548482152550217343996611612212611511115111915614013214
Sashikaize#1169820110721102190183118124110321405116126111156140114
NedFlanders#111447301053172969963545112426172385622115115111932
rakkaente (AI)526748363571039141021551
twb1 (AI)72595860250103917102811
AnnicuSorn (AI)9254798842463829513881
PaulyDisus (AI)62154990728630155121111
LouinBoi77 (AI)11994845362122291214661
licitydenny149 (AI)719249567438402271711
splothachisthe (AI)61710100652453518416
cheftid1007 (AI)416908942459231192131
ABIGINK (AI)216308662641221711171
sadenma11 (AI)71629100332452894133
jonachicu7821 (AI)61504870367112871118
clayering371 (AI)2146587134781998161
Nightman (AI)3143499433361375910101
IDAO611 (AI)4142486745310199101455
MasterFatant (AI)7137410447184298312
KRummysStar (AI)8114410034266219511
rubheken (AI)99448652521014710111
Kent (AI)2908101822151644822
1–20 of 20 players
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Weapon breakdown

1–25 of 208 weapon rows1239next ›
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Player WeaponKills
ABIGINKMp 28 Jp5
ABIGINKArisaka Type 99 Early Short2
ABIGINKArisaka Type 99 Long Sniper2
ABIGINKJapanese Type I Carcano2
ABIGINKNambu Type 2A Smg2
ABIGINKNambu Type 96 Lmg2
ABIGINKArisaka Type 381
ABIGINKArisaka Type 99 Late1
ABIGINKFn Browning Auto 51
ABIGINKMp 34 Jp1
ABIGINKNambu Type 97 Lmg1
ABIGINKType 11 Lmg1
AnnicuSorn76Mm L1015
AnnicuSornSks 446
AnnicuSornMadsen5
AnnicuSornF13
AnnicuSorn7 62Mm Dt2
AnnicuSornFedorov Rifle 5 Rounds2
AnnicuSornMosin M912
AnnicuSornExplosion Pack1
AnnicuSornMosin M91 301
AnnicuSornPpd 341
AnnicuSornPpsh 41 Obrez Ussr1
IDAO611Arisaka Type 99 Early Short4
IDAO611Nambu Type 97 Lmg4
1–25 of 208 weapon rows1239next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.