decode: proto 304 · 2640 stat syncs · 0 zone events · 1014 soldier mappings · 6.23s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fefedu95 | 1354▼ -11 | 98 | 74 | 4 | 17 | 6 | 2.65 | 0 | 8112 |
| exotic-glossy25@psn | 1409▲ +1 | 84 | 48 | 0 | 46 | 13 | 1.24 | 0 | 5863 |
| notsmartcat | 1482▼ -17 | 64 | 37 | 0 | 17 | 4 | 3.76 | 0 | 3959 |
| SuGristy19180 (AI) | — | 15 | 5 | 0 | 6 | 14 | 0.21 | 0 | 1650 |
| square33wall@psn ✗ | — | 22 | 19 | 0 | 0 | 5 | 0.58 | 0 | 1595 |
| starletter69 (AI) | — | 15 | 7 | 0 | 22 | 10 | 0.29 | 0 | 1594 |
| Grandrain (AI) | — | 17 | 8 | 0 | 20 | 8 | 0.40 | 0 | 1554 |
| NIGHE (AI) | — | 21 | 17 | 0 | 6 | 12 | 0.32 | 0 | 1494 |
| Caption123 (AI) | — | 18 | 10 | 0 | 2 | 12 | 0.30 | 0 | 1449 |
| Master34910 (AI) | — | 12 | 8 | 0 | 0 | 12 | 0.18 | 0 | 793 |
| Bako22237 (AI) | — | 9 | 6 | 0 | 0 | 13 | 0.12 | 0 | 550 |
| 3Angle ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jp#35 | 1537▲ +62 | 205 | 63 | 0 | 17 | 9 | 2.81 | 0 | 9729 |
| gggGoHard | 1076▲ +17 | 165 | 74 | 2 | 18 | 6 | 5.89 | 0 | 9230 |
| villepeura100 | 1304▲ +4 | 49 | 11 | 1 | 53 | 1 | 9.80 | 0 | 4170 |
| Straßenpenner187 | 724▲ +8 | 63 | 19 | 1 | 6 | 3 | 3.15 | 0 | 3750 |
| Heafta99641 (AI) | — | 27 | 19 | 0 | 0 | 8 | 0.60 | 0 | 1530 |
| GeLaHuLeeGoTim (AI) | — | 24 | 11 | 0 | 0 | 8 | 0.57 | 0 | 1164 |
| EvanLotaton (AI) | — | 16 | 12 | 1 | 0 | 7 | 0.39 | 0 | 1104 |
| Azarox (AI) | — | 14 | 12 | 0 | 0 | 7 | 0.36 | 0 | 924 |
| Essu2006 (AI) | — | 11 | 7 | 0 | 0 | 8 | 0.24 | 0 | 825 |
| JingSlode (AI) | — | 12 | 6 | 0 | 2 | 7 | 0.29 | 0 | 652 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:45 | sector_1 | Japan | 0 | |
| 18:21 | sector_2 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.