decode: proto 304 · 1828 stat syncs · 706 zone events · 800 soldier mappings · 3.5s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| seisyutateyama | 635▲ +30 | 120 | 36 | 2 | 29 | 5 | 4.29 | 0 | 7234 |
| lockon#1 | 400 | 91 | 34 | 1 | 2 | 3 | 5.35 | 0 | 4716 |
| a1339316985 (AI) | — | 26 | 19 | 0 | 18 | 6 | 0.74 | 0 | 2230 |
| Artaccok (AI) | — | 21 | 14 | 0 | 38 | 6 | 0.58 | 0 | 2180 |
| devilT (AI) | — | 32 | 19 | 1 | 0 | 7 | 0.86 | 0 | 1900 |
| Grint (AI) | — | 25 | 20 | 0 | 0 | 6 | 0.71 | 0 | 1710 |
| Zacimex (AI) | — | 29 | 17 | 0 | 0 | 4 | 1.26 | 0 | 1450 |
| KRummysStar (AI) | — | 24 | 18 | 0 | 0 | 6 | 0.65 | 0 | 1340 |
| Lukeyy (AI) | — | 20 | 18 | 0 | 4 | 6 | 0.61 | 0 | 1224 |
| KimmyDrick (AI) | — | 20 | 11 | 0 | 0 | 7 | 0.49 | 0 | 994 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ForgottenTail | 1472▼ -65 | 102 | 79 | 3 | 0 | 6 | 3.19 | 0 | 7905 |
| Killers17469 (AI) | — | 41 | 26 | 0 | 12 | 11 | 0.72 | 0 | 2469 |
| jao51000 (AI) | — | 31 | 24 | 1 | 10 | 11 | 0.53 | 0 | 2393 |
| liuca030701 (AI) | — | 37 | 28 | 0 | 0 | 10 | 0.73 | 0 | 2205 |
| KILLTOMANCAST (AI) | — | 20 | 10 | 1 | 22 | 8 | 0.44 | 0 | 1848 |
| Eversing542z (AI) | — | 30 | 20 | 1 | 0 | 10 | 0.50 | 0 | 1730 |
| SuGristy19180 (AI) | — | 20 | 15 | 0 | 16 | 9 | 0.42 | 0 | 1644 |
| palbod21001 (AI) | — | 22 | 14 | 0 | 8 | 7 | 0.47 | 0 | 1559 |
| askrimbomba (AI) | — | 7 | 6 | 0 | 0 | 2 | 0.64 | 0 | 420 |
| SHIPAL (AI) | — | 6 | 1 | 0 | 0 | 0 | 6.00 | 0 | 230 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.