decode: proto 304 · 1765 stat syncs · 516 zone events · 659 soldier mappings · 4.03s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KurodateHaruna | 814▲ +21 | 97 | 29 | 2 | 0 | 4 | 5.71 | 0 | 4980 |
| Pumall | 1317▼ -8 | 42 | 2 | 8 | 0 | 4 | 6.00 | 0 | 4867 |
| Falconwatch | 1220▲ +26 | 39 | 5 | 1 | 29 | 4 | 3.55 | 0 | 3094 |
| kimkimk2 | 862▼ -1 | 60 | 24 | 1 | 1 | 5 | 2.14 | 0 | 3004 |
| egocute@psn | 1247▲ +9 | 48 | 38 | 0 | 53 | 2 | 4.36 | 0 | 2926 |
| Airborn5762@live | 973▲ +4 | 31 | 2 | 1 | 54 | 2 | 2.38 | 0 | 2474 |
| NineYi | 400▼ -14 | 31 | 15 | 0 | 0 | 3 | 1.94 | 0 | 1610 |
| Kafaloytack (AI) | — | 17 | 7 | 0 | 0 | 4 | 0.77 | 0 | 820 |
| STACK154 (AI) | — | 7 | 4 | 0 | 0 | 6 | 0.23 | 0 | 398 |
| MaxiGod68344 | 810▼ -33 | 80 | 0 | 3 | 0 | 0 | 7.27 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pure_symphony | 1582▲ +30 | 27 | 12 | 6 | 21 | 6 | 0.79 | 0 | 3791 |
| ぷて | 624▼ -10 | 23 | 19 | 0 | 20 | 10 | 0.42 | 0 | 2009 |
| VQoQV ✗ | 743▼ -107 | 24 | 19 | 0 | 10 | 8 | 0.60 | 0 | 1984 |
| ВадикКремлебот | 890▼ -20 | 20 | 14 | 0 | 8 | 8 | 0.50 | 0 | 1464 |
| FelipeRuiz23325@live | 1167▼ -26 | 8 | 6 | 0 | 24 | 6 | 0.29 | 0 | 1115 |
| BaliMenoss (AI) | — | 8 | 8 | 0 | 8 | 10 | 0.14 | 0 | 908 |
| ExpepBigNimikmo (AI) | — | 9 | 8 | 0 | 0 | 13 | 0.13 | 0 | 600 |
| kuleejinne (AI) | — | 6 | 4 | 0 | 0 | 12 | 0.09 | 0 | 575 |
| Redpandkill7@live | 400 | 4 | 4 | 0 | 0 | 7 | 0.19 | 0 | 512 |
| RagiKuPSCant | 479▼ -2 | 33 | 0 | 2 | 0 | 0 | 0.73 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.