decode: proto 304 · 2710 stat syncs · 1004 zone events · 1004 soldier mappings · 4.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pickleyeet7330@live | 1151▲ +26 | 180 | 42 | 1 | 29 | 8 | 4.09 | 0 | 7986 |
| Nikitosivo@live | 660▼ -8 | 121 | 34 | 1 | 0 | 8 | 2.09 | 0 | 5330 |
| asha4211 (AI) | — | 45 | 18 | 0 | 16 | 5 | 1.45 | 0 | 2538 |
| lk457326 (AI) | — | 38 | 23 | 0 | 0 | 8 | 0.84 | 0 | 2294 |
| mycon (AI) | — | 38 | 16 | 0 | 8 | 7 | 1.00 | 0 | 2004 |
| Kyang (AI) | — | 35 | 21 | 0 | 0 | 5 | 1.25 | 0 | 1954 |
| MemeSnug (AI) | — | 32 | 25 | 0 | 0 | 6 | 1.00 | 0 | 1890 |
| devilxies (AI) | — | 24 | 11 | 0 | 18 | 5 | 0.96 | 0 | 1832 |
| Coluhalex (AI) | — | 35 | 19 | 0 | 0 | 8 | 0.90 | 0 | 1802 |
| stplayer111 (AI) | — | 26 | 9 | 0 | 0 | 6 | 0.87 | 0 | 1185 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KUROZOURI@psn | 400▼ -10 | 73 | 61 | 0 | 0 | 10 | 1.20 | 2 | 5391 |
| flightmengel (AI) | — | 36 | 25 | 0 | 10 | 10 | 0.64 | 2 | 3354 |
| fanastupper (AI) | — | 29 | 19 | 0 | 28 | 10 | 0.50 | 1 | 3284 |
| wilzo507 (AI) | — | 40 | 31 | 0 | 0 | 10 | 0.65 | 2 | 3245 |
| isapotaso (AI) | — | 28 | 24 | 0 | 30 | 9 | 0.55 | 1 | 3088 |
| Danil29 (AI) | — | 32 | 28 | 0 | 8 | 11 | 0.50 | 2 | 2969 |
| AmSeRiN (AI) | — | 26 | 18 | 1 | 12 | 10 | 0.51 | 1 | 2444 |
| CrambossCacho (AI) | — | 35 | 24 | 0 | 6 | 11 | 0.57 | 0 | 2214 |
| AxelBadB (AI) | — | 31 | 25 | 0 | 6 | 12 | 0.46 | 0 | 2209 |
| Xiamann46 (AI) | — | 32 | 17 | 0 | 2 | 10 | 0.56 | 0 | 1984 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:05 | sector_1_b | USSR | 22 | wilzo507, AmSeRiN, flightmengel, KUROZOURI@psn, Danil29, fanastupper |
| 11:48 | sector_2_a | USSR | 13 | isapotaso, wilzo507, flightmengel, KUROZOURI@psn, Danil29 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.