decode: proto 304 · 2639 stat syncs · 994 zone events · 992 soldier mappings · 5.78s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RYKHO5155@psn | 446▲ +14 | 149 | 51 | 3 | 0 | 5 | 5.14 | 0 | 7530 |
| squeamish_mast73@psn | 724▼ -3 | 95 | 42 | 3 | 0 | 6 | 2.64 | 0 | 5495 |
| Cladanacalbli (AI) | — | 38 | 25 | 1 | 18 | 10 | 0.72 | 0 | 2704 |
| edgeefsen12 (AI) | — | 31 | 14 | 1 | 20 | 8 | 0.66 | 0 | 2354 |
| sharkroman (AI) | — | 37 | 29 | 0 | 6 | 6 | 1.03 | 0 | 2322 |
| pandaramnhare (AI) | — | 40 | 19 | 0 | 6 | 10 | 0.75 | 0 | 2102 |
| Aszoke18663 (AI) | — | 40 | 18 | 0 | 4 | 7 | 1.11 | 0 | 2078 |
| RicanShadoi (AI) | — | 30 | 14 | 0 | 14 | 7 | 0.71 | 0 | 2006 |
| TionousTherz (AI) | — | 41 | 20 | 0 | 0 | 6 | 1.24 | 0 | 1994 |
| TheBigBluze (AI) | — | 39 | 18 | 0 | 0 | 8 | 0.89 | 0 | 1854 |
| GrandFromp (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Riddik-88-CZ-WN@psn | 1306▲ +1 | 149 | 94 | 5 | 57 | 7 | 3.31 | 1 | 11517 |
| 6e8txgy3d (AI) | — | 28 | 16 | 0 | 24 | 11 | 0.44 | 1 | 2704 |
| LEYL (AI) | — | 33 | 28 | 0 | 0 | 10 | 0.66 | 1 | 2590 |
| Cristian61102 (AI) | — | 25 | 20 | 0 | 0 | 10 | 0.41 | 2 | 2399 |
| udco41bofb (AI) | — | 30 | 23 | 0 | 0 | 11 | 0.49 | 1 | 2350 |
| dpy91qwm56 (AI) | — | 26 | 18 | 0 | 0 | 13 | 0.41 | 2 | 2304 |
| Goodbieition (AI) | — | 25 | 22 | 0 | 20 | 12 | 0.41 | 0 | 2224 |
| Trics (AI) | — | 32 | 21 | 0 | 0 | 10 | 0.60 | 1 | 2185 |
| Micker201777483 (AI) | — | 26 | 14 | 0 | 0 | 8 | 0.57 | 1 | 1670 |
| Senpaxu (AI) | — | 16 | 10 | 0 | 0 | 8 | 0.36 | 1 | 1295 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:12 | sector_1_a | USSR | 12 | Riddik-88-CZ-WN@psn, Cristian61102, udco41bofb, dpy91qwm56 |
| 13:29 | sector_2_a | USSR | 22 | Trics, Cristian61102, Micker201777483, dpy91qwm56, LEYL, Senpaxu, 6e8txgy3d |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.