decode: proto 304 · 2290 stat syncs · 0 zone events · 895 soldier mappings · 4.48s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Savage3458765@psn | 1242▲ +2 | 116 | 79 | 2 | 0 | 9 | 2.42 | 0 | 8001 |
| YoungGamera (AI) | — | 50 | 23 | 0 | 14 | 6 | 1.47 | 0 | 3901 |
| TheOneST (AI) | — | 38 | 24 | 0 | 0 | 6 | 1.19 | 0 | 2698 |
| Dongo79933 (AI) | — | 35 | 24 | 0 | 0 | 7 | 0.92 | 0 | 2635 |
| dpy91qwm56 (AI) | — | 38 | 23 | 0 | 2 | 8 | 0.86 | 0 | 2519 |
| LilPoox (AI) | — | 28 | 20 | 0 | 0 | 5 | 1.00 | 0 | 2490 |
| BlacK88310 (AI) | — | 34 | 14 | 1 | 0 | 7 | 0.97 | 0 | 2426 |
| alessinuscostin (AI) | — | 25 | 18 | 0 | 0 | 7 | 0.60 | 0 | 1873 |
| BanderTEM (AI) | — | 15 | 11 | 0 | 6 | 4 | 0.68 | 0 | 1450 |
| MadNillen | 644▼ -81 | 98 | 0 | 0 | 0 | 0 | 6.53 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| aodianus (AI) | — | 39 | 24 | 0 | 12 | 9 | 0.75 | 0 | 2798 |
| AnphanisGamer (AI) | — | 32 | 14 | 1 | 14 | 10 | 0.59 | 0 | 2572 |
| StarLike (AI) | — | 45 | 18 | 0 | 12 | 8 | 0.96 | 0 | 2474 |
| Handson1231 (AI) | — | 29 | 17 | 1 | 10 | 7 | 0.71 | 0 | 2319 |
| fariangpro (AI) | — | 29 | 16 | 0 | 10 | 12 | 0.42 | 0 | 2028 |
| KYEVIX (AI) | — | 28 | 12 | 2 | 0 | 7 | 0.76 | 0 | 1955 |
| karahano819 (AI) | — | 30 | 18 | 0 | 0 | 10 | 0.55 | 0 | 1554 |
| T3dSensie@psn | 819▼ -22 | 29 | 17 | 0 | 0 | 5 | 1.38 | 0 | 1450 |
| Grigquot51653 (AI) | — | 23 | 13 | 0 | 6 | 10 | 0.36 | 0 | 1358 |
| Sappyguy10 (AI) | — | 23 | 11 | 0 | 6 | 8 | 0.53 | 0 | 1294 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:07 | sector_1 | Japan | 0 | |
| 5:58 | sector_1 | Japan | 0 | |
| 11:15 | sector_2 | Japan | 0 | |
| 15:10 | sector_2 | Japan | 0 | |
| 21:56 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.