decode: proto 304 · 4214 stat syncs · 1228 zone events · 1190 soldier mappings · 6.29s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZoriikBoresci (AI) | — | 55 | 17 | 0 | 22 | 13 | 0.74 | 1 | 5167 |
| aldvowik01 (AI) | — | 56 | 19 | 0 | 18 | 10 | 0.98 | 0 | 4879 |
| stinkcilaz (AI) | — | 57 | 21 | 1 | 0 | 12 | 0.86 | 0 | 4800 |
| spemmeli2615 (AI) | — | 62 | 30 | 1 | 8 | 13 | 0.86 | 0 | 4504 |
| MissetB660 (AI) | — | 50 | 13 | 0 | 22 | 11 | 0.82 | 0 | 4502 |
| fantollzmk (AI) | — | 47 | 25 | 0 | 0 | 15 | 0.61 | 0 | 4345 |
| jackrism54 (AI) | — | 39 | 10 | 1 | 20 | 13 | 0.55 | 1 | 3794 |
| Nolanp89@psn | 416 | 70 | 29 | 0 | 0 | 8 | 1.52 | 0 | 3656 |
| WogeyWozano@live | 632▲ +2 | 73 | 21 | 1 | 1 | 3 | 4.87 | 0 | 3539 |
| notrazel1 (AI) | — | 33 | 10 | 0 | 0 | 12 | 0.47 | 0 | 3135 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DemonWolf9612@live | 1521▼ -5 | 155 | 80 | 4 | 61 | 11 | 3.04 | 2 | 10262 |
| Snavian76165 (AI) | — | 49 | 28 | 2 | 4 | 10 | 0.89 | 1 | 5389 |
| daviyu0012028 (AI) | — | 47 | 18 | 0 | 8 | 11 | 0.76 | 1 | 4209 |
| Kakosen (AI) | — | 49 | 30 | 0 | 2 | 11 | 0.82 | 0 | 4134 |
| OCahokan (AI) | — | 73 | 17 | 0 | 4 | 10 | 1.30 | 0 | 4108 |
| Infinitatik (AI) | — | 47 | 15 | 0 | 0 | 10 | 0.78 | 2 | 3894 |
| trimeayna (AI) | — | 42 | 19 | 1 | 0 | 9 | 0.98 | 0 | 3600 |
| redydingik53531 (AI) | — | 46 | 21 | 0 | 0 | 11 | 0.75 | 0 | 3525 |
| Chenno (AI) | — | 46 | 14 | 0 | 0 | 10 | 0.87 | 1 | 3515 |
| dragonrotek (AI) | — | 47 | 12 | 0 | 4 | 10 | 0.85 | 0 | 2984 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:31 | sector_3_a | Team 2 | 11 | DemonWolf9612@live, Infinitatik, daviyu0012028 |
| 7:23 | sector_4_a | Team 2 | 5 | DemonWolf9612@live, Infinitatik, Chenno, Snavian76165 |
| 11:15 | sector_5_b | Team 1 | 4 | jackrism54, ZoriikBoresci |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.