ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-18 08:46start (UTC)
25:57length
841kills
USSRwinner

decode: proto 304 · 3764 stat syncs · 1658 zone events · 897 soldier mappings · 5.64s · game 0.7.5.78

Scoreboard

USSR (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dee-elite44@psn436▲ +3668500053.2416845
mother24373 (AI)382804080.9315823
themm170 (AI)72340062.0605160
smokenpouto (AI)502901491.1114709
volturnapo (AI)45300051.2904680
shinho768 (AI)361602070.8413859
ZzioLiLKa (AI)27140060.8413640
jarmaxiao1221 (AI)32180080.7403390
snuckywood (AI)32180061.0013360
Omedpraped (AI)27100041.1201205
Sir-Auron83@psn 662▼ -1881140031.100470
qg37632 (AI)400000.5710

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Gerlale53090 (AI)372613890.7005529
DanielSbarter (AI)3625028100.6325484
gameZekorDeste (AI)44280071.1025220
guntourioan (AI)352803870.8305184
Interfake (AI)441611470.9214769
Brotos (AI)43250090.8014225
Yushinito (AI)40340071.1414135
lingong16362 (AI)281501880.6113629
pacho (AI)28230090.5512570
MellekTox (AI)24160060.6012430
baboonij@psn 000010.0000

Captures

1–6 of 6 captures
per page
Time ZoneTeamSoldiersCredited players
2:04capzone[poly]Team 29Yushinito, gameZekorDeste, lingong16362, DanielSbarter
2:06streetUSSR15snuckywood, shinho768, qg37632
2:30hotelUSSR7dee-elite44@psn, ZzioLiLKa
4:33streetTeam 212gameZekorDeste, MellekTox, DanielSbarter
5:31hotelTeam 25Interfake, pacho, Brotos
13:34capzone[poly]USSR9mother24373, smokenpouto
1–6 of 6 captures
per page

All decoded stats (293 values) — raw JSON

1–23 of 23 players
per page
Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsbattle_score best_possessed_infantry_killstreakkillskills_by_playerkills_while_attacking_pointkills_while_defending_pointassistspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_rifleheadshotskills_by_rifle_kindrifle_killstank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_destoyedgrenade_killskills_by_medic_kindkills_by_sniper_kindmachine_gun_killsshotgun_killssubmachine_gun_kills
TOTAL2598583016514786316907974603171701058310510552415414221121111131714418
dee-elite44@psn143121656845126860302037181230321211131714418
mother24373 (AI)129141985823538201998420201
Gerlale53090 (AI)1272531095529337142068519191
DanielSbarter (AI)121657111054843362311141161414
gameZekorDeste (AI)1314408752203442123546
guntourioan (AI)127242875184335181612841919
themm170 (AI)1327357651604726026883
Interfake (AI)12974887476934418106757711
smokenpouto (AI)129845994709650262459377
volturnapo (AI)132735654680645242735
Brotos (AI)12395410942258432715106
Yushinito (AI)13223577413584018322341
shinho768 (AI)1317438738592361479441010
ZzioLiLKa (AI)1345327636403271768351
lingong16362 (AI)12674698362922816964499
jarmaxiao1221 (AI)13054398339033222108123
snuckywood (AI)1341327633603321471124
pacho (AI)1259511092570528171211622
MellekTox (AI)1349407624303241251133
Omedpraped (AI)7672454120532714551
Sir-Auron83@psn4281033470211531163111011
baboonij@psn1311
qg37632 (AI)
1–23 of 23 players
per page

Weapon breakdown

1–25 of 270 weapon rows12311next ›
per page
Player WeaponKills
environment / unattributed2
BrotosArisaka Type 99 Long7
BrotosArisaka Type 386
BrotosType Hei Rifle6
BrotosType 100 Paratrooper Smg5
BrotosArisaka Type 99 Late4
BrotosExplosion Pack3
BrotosType 97 Grenade3
BrotosArisaka Type 972
BrotosArisaka Type 99 Early Short2
BrotosJapanese Type I Carcano2
BrotosMolotov2
BrotosMp 34 Jp2
BrotosArtillery1
BrotosArisaka Type 99 Early Sniper1
BrotosType 100 Smg Early1
BrotosType 11 Lmg1
DanielSbarterType 11 Lmg7
DanielSbarterMp 28 Jp6
DanielSbarterJapanese Type I Carcano4
DanielSbarterNambu Type 2A Smg4
DanielSbarterArisaka Type 99 Early Short3
DanielSbarterNambu Type 97 Lmg3
DanielSbarterArisaka Type 38 Carbine2
DanielSbarterExplosion Pack2
1–25 of 270 weapon rows12311next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.