decode: proto 304 · 2469 stat syncs · 0 zone events · 939 soldier mappings · 6.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tyyliton-koti@psn | 858▲ +4 | 113 | 75 | 3 | 21 | 6 | 2.76 | 0 | 8812 |
| rosutudor@psn | 1462▲ +0 | 105 | 60 | 2 | 9 | 6 | 3.00 | 0 | 6358 |
| Rai366@psn | 550▼ -35 | 88 | 40 | 1 | 0 | 3 | 5.18 | 0 | 5541 |
| monkey77145 (AI) | — | 51 | 25 | 0 | 6 | 10 | 0.91 | 0 | 3699 |
| Only1nth3shadow@psn | 400▼ -0 | 54 | 37 | 0 | 0 | 5 | 1.69 | 0 | 3475 |
| rogorien40609 (AI) | — | 25 | 14 | 1 | 0 | 5 | 1.00 | 0 | 2220 |
| Goobochi71843 (AI) | — | 23 | 16 | 0 | 8 | 5 | 0.85 | 0 | 1852 |
| LamnpaPley (AI) | — | 27 | 6 | 0 | 8 | 9 | 0.51 | 0 | 1819 |
| zeeksimad (AI) | — | 31 | 15 | 0 | 0 | 7 | 0.82 | 0 | 1718 |
| jao51000 (AI) | — | 9 | 3 | 0 | 0 | 2 | 0.69 | 0 | 489 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| crazy_hojihoji@psn ✗ | 816▼ -11 | 74 | 33 | 3 | 46 | 9 | 1.51 | 0 | 5009 |
| skunx-60@psn | 731▼ -4 | 58 | 25 | 0 | 0 | 10 | 1.09 | 0 | 2610 |
| Santk (AI) | — | 31 | 20 | 0 | 0 | 9 | 0.56 | 0 | 2118 |
| Firy21311 (AI) | — | 22 | 18 | 0 | 24 | 9 | 0.39 | 0 | 2104 |
| mikenbtobets (AI) | — | 25 | 13 | 0 | 20 | 10 | 0.46 | 0 | 1894 |
| Suk3r (AI) | — | 22 | 10 | 0 | 24 | 9 | 0.40 | 0 | 1878 |
| qcsj6ayaye (AI) | — | 29 | 18 | 0 | 0 | 8 | 0.60 | 0 | 1550 |
| OPBLAC (AI) | — | 18 | 17 | 0 | 0 | 10 | 0.34 | 0 | 1526 |
| qowepEuche (AI) | — | 21 | 9 | 0 | 0 | 11 | 0.36 | 0 | 1068 |
| Janator934 (AI) | — | 15 | 3 | 0 | 0 | 10 | 0.31 | 0 | 944 |
| imszzzo (AI) | — | 8 | 8 | 0 | 0 | 1 | 1.60 | 0 | 480 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:20 | sector_1 | Japan | 0 | |
| 6:13 | sector_1 | Japan | 0 | |
| 10:53 | sector_2 | Japan | 0 | |
| 17:16 | sector_2 | Japan | 0 | |
| 21:39 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.