decode: proto 304 · 2222 stat syncs · 0 zone events · 889 soldier mappings · 6.15s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| T-AJGER | 1259▲ +19 | 84 | 41 | 2 | 24 | 5 | 2.90 | 0 | 4942 |
| Fingota (AI) | — | 37 | 20 | 0 | 16 | 7 | 0.95 | 0 | 2382 |
| sm1n8ncaby (AI) | — | 37 | 20 | 0 | 14 | 9 | 0.77 | 0 | 2344 |
| Killer61267 (AI) | — | 35 | 16 | 0 | 0 | 8 | 0.80 | 0 | 1984 |
| samarinmichael30 | 400▼ -14 | 34 | 18 | 0 | 0 | 10 | 0.54 | 0 | 1760 |
| Weespacto48891 (AI) | — | 35 | 7 | 0 | 4 | 9 | 0.70 | 0 | 1608 |
| Kanision (AI) | — | 32 | 12 | 0 | 4 | 9 | 0.68 | 0 | 1584 |
| tomasbotska (AI) | — | 23 | 10 | 0 | 6 | 9 | 0.49 | 0 | 1154 |
| vova111 (AI) | — | 20 | 4 | 0 | 0 | 8 | 0.43 | 0 | 914 |
| Parasik (AI) | — | 14 | 7 | 1 | 0 | 8 | 0.33 | 0 | 884 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KUSMANBANAN | 1793▼ -1 | 114 | 20 | 1 | 0 | 1 | 19.00 | 0 | 5174 |
| magforge120 | 817▼ -1 | 56 | 40 | 2 | 14 | 3 | 4.00 | 0 | 4269 |
| DonKoi (AI) | — | 49 | 19 | 0 | 36 | 8 | 1.09 | 0 | 3976 |
| thesiecohu16 (AI) | — | 36 | 26 | 0 | 0 | 6 | 1.06 | 0 | 3328 |
| b2ep6o7d7p (AI) | — | 34 | 23 | 0 | 0 | 8 | 0.76 | 0 | 3003 |
| WeitdogPersh (AI) | — | 51 | 24 | 0 | 0 | 7 | 1.16 | 0 | 2650 |
| maxnguyen35 (AI) | — | 36 | 16 | 0 | 6 | 7 | 0.92 | 0 | 2394 |
| Commandrome (AI) | — | 31 | 12 | 0 | 0 | 8 | 0.57 | 0 | 1668 |
| Matasz4100 (AI) | — | 19 | 12 | 0 | 0 | 6 | 0.54 | 0 | 1453 |
| tamielioni41401 (AI) | — | 20 | 13 | 0 | 0 | 8 | 0.43 | 0 | 1213 |
| Pickletic67641 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:32 | sector_1 | Japan | 0 | |
| 9:14 | sector_2 | Japan | 0 | |
| 16:03 | sector_2 | Japan | 0 | |
| 18:45 | sector_3 | Japan | 0 | |
| 20:11 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.