decode: proto 304 · 2370 stat syncs · 862 zone events · 924 soldier mappings · 3.34s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bandit4206818@live | 745▲ +94 | 90 | 82 | 0 | 1 | 13 | 1.67 | 1 | 6033 |
| harrydani (AI) | — | 38 | 25 | 1 | 40 | 9 | 0.73 | 1 | 4030 |
| Nyxium4037@live | 400 | 56 | 44 | 0 | 0 | 12 | 1.30 | 0 | 3461 |
| andrrrmer (AI) | — | 42 | 29 | 0 | 12 | 10 | 0.79 | 1 | 3001 |
| abage05 (AI) | — | 35 | 22 | 1 | 6 | 11 | 0.57 | 0 | 2312 |
| Triniun (AI) | — | 31 | 21 | 0 | 0 | 9 | 0.67 | 0 | 1695 |
| powehosh14 (AI) | — | 20 | 14 | 0 | 2 | 10 | 0.36 | 1 | 1539 |
| Thelion225@live ✗ | 485▼ -5 | 21 | 18 | 0 | 1 | 3 | 1.62 | 0 | 1434 |
| ipataye05 (AI) | — | 15 | 14 | 1 | 0 | 3 | 0.65 | 0 | 1120 |
| Whafarazster (AI) | — | 12 | 8 | 0 | 4 | 6 | 0.33 | 0 | 1013 |
| richi110 (AI) | — | 17 | 12 | 0 | 0 | 6 | 0.46 | 0 | 870 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| POLARBEAR041986@live | 1497▲ +1 | 83 | 48 | 2 | 60 | 6 | 2.59 | 0 | 5290 |
| MANSTRIPPERS@live | 1269▼ -7 | 50 | 30 | 1 | 80 | 8 | 1.22 | 0 | 3219 |
| No50016 (AI) | — | 57 | 18 | 0 | 0 | 8 | 1.33 | 0 | 2920 |
| Iciin167 (AI) | — | 45 | 16 | 0 | 22 | 7 | 1.12 | 0 | 2759 |
| TangytherTown (AI) | — | 45 | 19 | 0 | 6 | 7 | 1.00 | 0 | 2557 |
| NGCaltr (AI) | — | 28 | 16 | 0 | 24 | 7 | 0.72 | 0 | 2389 |
| TheJeyInfiest (AI) | — | 39 | 16 | 0 | 0 | 5 | 1.50 | 0 | 2267 |
| shubfor (AI) | — | 39 | 16 | 0 | 0 | 7 | 1.03 | 0 | 1990 |
| MoususBoy (AI) | — | 38 | 13 | 0 | 0 | 8 | 0.84 | 0 | 1940 |
| JahMoker (AI) | — | 34 | 9 | 1 | 0 | 8 | 0.76 | 0 | 1670 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:53 | sector_1_a | Japan | 6 | Bandit4206818@live, powehosh14, harrydani, andrrrmer |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.