decode: proto 304 · 2377 stat syncs · 866 zone events · 873 soldier mappings · 3.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| swiftonn@psn | 1169▲ +4 | 120 | 17 | 3 | 0 | 0 | 24.00 | 0 | 6567 |
| UtileTitan94020@live | 1429▲ +5 | 116 | 46 | 2 | 5 | 5 | 3.62 | 0 | 5604 |
| Okd242209@live | 1160▼ -2 | 107 | 61 | 0 | 0 | 4 | 3.69 | 0 | 5340 |
| 81o1fodds (AI) | — | 35 | 14 | 0 | 8 | 6 | 1.06 | 0 | 2014 |
| Gresh93924 (AI) | — | 26 | 9 | 0 | 22 | 6 | 0.81 | 0 | 1972 |
| Youkiuzill (AI) | — | 33 | 8 | 0 | 6 | 6 | 1.03 | 0 | 1674 |
| yekevinpl (AI) | — | 39 | 7 | 0 | 0 | 7 | 0.93 | 0 | 1640 |
| calima10307 (AI) | — | 27 | 16 | 1 | 0 | 7 | 0.69 | 0 | 1420 |
| Juiito (AI) | — | 22 | 7 | 0 | 2 | 5 | 0.79 | 0 | 1202 |
| nothanhooyanwa (AI) | — | 16 | 5 | 0 | 10 | 5 | 0.64 | 0 | 1016 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lilm16116 (AI) | — | 43 | 35 | 0 | 8 | 11 | 0.66 | 1 | 3334 |
| ev91295 (AI) | — | 30 | 24 | 0 | 10 | 11 | 0.50 | 2 | 3139 |
| THEBIGM0N@live | 409▼ -2 | 44 | 36 | 0 | 0 | 10 | 1.05 | 1 | 2950 |
| Pushanged (AI) | — | 22 | 10 | 0 | 32 | 9 | 0.45 | 0 | 2589 |
| butro1211 (AI) | — | 24 | 16 | 0 | 12 | 9 | 0.53 | 1 | 2269 |
| Sharky12 (AI) | — | 25 | 20 | 0 | 0 | 11 | 0.42 | 2 | 2264 |
| HanGame (AI) | — | 29 | 20 | 0 | 0 | 12 | 0.43 | 2 | 2230 |
| Jessikarp@live | 407▼ -1 | 23 | 14 | 1 | 11 | 11 | 0.55 | 1 | 2154 |
| Noobnad94ro (AI) | — | 30 | 18 | 0 | 0 | 10 | 0.56 | 1 | 2000 |
| GodyCank (AI) | — | 22 | 17 | 0 | 4 | 11 | 0.35 | 1 | 1774 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:13 | sector_1_a | USSR | 19 | THEBIGM0N@live, Jessikarp@live, butro1211, ev91295, Sharky12, lilm16116, Noobnad94ro, HanGame |
| 11:39 | sector_2_a | USSR | 6 | ev91295, Sharky12, GodyCank, HanGame |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.