decode: proto 304 · 2050 stat syncs · 810 zone events · 708 soldier mappings · 2057302.07s · game 0.7.5.116
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_1_a | Japan | 5 | Failmann, World14565, caepasung, bengyoeuxn |
| 7:31 | sector_2_a | Japan | 3 | caepasung, Dvmsro |
| 13:08 | sector_3_c | Japan | 8 | Failmann, MewitontHZ, Dvmsro, bengyoeuxn |
| 16:01 | sector_4_a | Japan | 17 | Alekssolik1@live, Failmann, World14565, Dvmsro |
| 19:28 | sector_5_b | Japan | 18 | Failmann, oka9ya7yma, TocasYICK, MewitontHZ, bengyoeuxn, guil194342 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.