decode: proto 302 · 2689 stat syncs · 868 zone events · 1005 soldier mappings · 3.67s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| floymit@live | 1160▲ +49 | 152 | 104 | 0 | 18 | 5 | 4.34 | 0 | 8533 |
| Sandhase9548@live | 995▲ +47 | 130 | 70 | 2 | 18 | 4 | 6.50 | 0 | 6964 |
| NooblesPR (AI) | — | 63 | 45 | 0 | 0 | 11 | 1.21 | 0 | 3425 |
| piradibig5033 (AI) | — | 44 | 20 | 0 | 20 | 6 | 1.19 | 0 | 2756 |
| cameriti21039 (AI) | — | 35 | 15 | 0 | 22 | 8 | 0.88 | 0 | 2612 |
| IamnMani (AI) | — | 41 | 22 | 0 | 6 | 9 | 0.89 | 0 | 2394 |
| tjsdbz9y1pb (AI) | — | 44 | 22 | 0 | 0 | 9 | 0.86 | 0 | 2284 |
| nickyed (AI) | — | 38 | 21 | 0 | 2 | 5 | 1.46 | 0 | 2204 |
| BrokenTheShhot (AI) | — | 26 | 16 | 0 | 0 | 6 | 0.79 | 0 | 1415 |
| josharlied077 (AI) | — | 17 | 10 | 0 | 0 | 5 | 0.71 | 0 | 1125 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jojoxoshi (AI) | — | 39 | 26 | 0 | 42 | 14 | 0.50 | 2 | 4373 |
| GroundGiraffe90@live | 1013▼ -35 | 56 | 41 | 3 | 5 | 1 | 11.20 | 1 | 4082 |
| Pwittex (AI) | — | 36 | 21 | 1 | 36 | 10 | 0.61 | 1 | 3743 |
| requilhiel7 (AI) | — | 44 | 30 | 1 | 14 | 12 | 0.59 | 1 | 3529 |
| justerjacker300 (AI) | — | 54 | 34 | 0 | 0 | 11 | 0.82 | 1 | 3445 |
| BoomBoyozxx (AI) | — | 29 | 16 | 0 | 36 | 14 | 0.35 | 1 | 2844 |
| aszach1255 (AI) | — | 26 | 12 | 0 | 10 | 11 | 0.42 | 2 | 2399 |
| CKBBOB1 (AI) | — | 27 | 19 | 0 | 0 | 14 | 0.36 | 1 | 1780 |
| ITOTMISSE (AI) | — | 30 | 22 | 0 | 0 | 7 | 0.83 | 0 | 1740 |
| DewKaron (AI) | — | 17 | 7 | 0 | 0 | 10 | 0.29 | 2 | 1544 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:29 | sector_1_b | Team 2 | 23 | GroundGiraffe90@live, jojoxoshi, justerjacker300, aszach1255, requilhiel7, CKBBOB1, DewKaron, Pwittex |
| 9:49 | sector_2_b | Team 2 | 14 | jojoxoshi, aszach1255, DewKaron, BoomBoyozxx |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.