decode: proto 304 · 3038 stat syncs · 1180 zone events · 1121 soldier mappings · 1734011.99s · game 0.7.5.116
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:45 | sector_1_b | Japan | 9 | Kenkan, StolpaShot |
| 11:59 | sector_2_a | Japan | 11 | King63862, Kenkan, Topen9981, Kappie91, SyCoxNaMikAzE@live, StolpaShot |
| 16:11 | sector_3_b | Japan | 7 | King63862, Kappie91, SyCoxNaMikAzE@live |
| 21:22 | sector_4_a | Japan | 2 | Kenkan, Kappie91 |
| 25:28 | sector_5_a | Japan | 20 | King63862, Kenkan, Zeykoh47191, SyCoxNaMikAzE@live, NoldProstTake |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.