decode: proto 304 · 4656 stat syncs · 1140 zone events · 1780 soldier mappings · 2507376.38s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:36 | sector_1_a | Japan | 10 | |
| 9:00 | sector_2_a | Japan | 9 | Pupa#21, Qsqwer |
| 14:11 | sector_3_c | Japan | 2 | |
| 19:13 | sector_4_a | Japan | 18 | chechanin95, Pupa#21 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.